The fantasy cricket points system is the set of rules that turns real on-field performance into the score your virtual team earns. Once you understand how runs, wickets, catches and bonuses are counted, you can pick players with a clear idea of where the points will actually come from. This guide breaks the scoring down in plain English, with worked examples you can follow.
Fantasy cricket is a skill-based game played by adults. It is meant for users aged 18 and above (21+ in some states), it can involve real money and real financial risk, and online gaming is restricted or not allowed in several Indian states, with laws varying by state, so check your local law first. Treat the points below as typical values that vary by platform.
What the fantasy cricket points system rewards
At its core, the fantasy cricket points system rewards three things: scoring runs, taking wickets, and contributing in the field. Most major platforms in India, such as Dream11 and similar apps, use a broadly similar structure, though exact numbers differ. Every player earns or loses points based on what they do in the real match, totalled up live as the game is played.
There are also small bonuses for being efficient (a good economy or strike rate) and penalties for being wasteful (a duck or a very expensive over). The single biggest swing, though, comes from your captain and vice-captain choices.
Batting points: runs, boundaries and milestones
Batting is the easiest part to follow. In a typical T20 scoring system, a batter earns roughly 1 point per run, with a bonus point for every four and two bonus points for every six. So a brisk 40 off 25 balls with five fours and two sixes might earn around 40 runs plus 5 boundary bonuses plus 4 six bonuses, which is close to 49 batting points before any milestone bonus.
On top of that, platforms hand out milestone bonuses: often +8 for a half-century and +16 for a century, with smaller bonuses at 25 and 30 runs in shorter formats. A duck usually loses a couple of points. This is why consistent top-order batters who face plenty of balls are popular picks.
Bowling points: wickets, maidens and economy
Bowling tends to be the most valuable category per event. A single wicket is commonly worth around 25 points, with extra bonuses if the wicket is bowled or lbw. Taking three, four or five wickets adds haul bonuses on top, often +4, +8 and +16 respectively. A maiden over in a T20 can be worth a healthy bonus (around +12) because it is so rare and valuable.
This is why strike bowlers and death-over specialists are prized: one good spell can be worth more than a fifty. To understand which bowlers suit which conditions, our guide on using cricket stats to pick your fantasy team goes deeper into reading bowling numbers.
Fielding and wicketkeeping points
Fielding points are smaller but add up over a match. A catch is usually worth about 8 points, a stumping around 12, and a run-out between 6 and 12. Some platforms give a small bonus for taking three or more catches in an innings.
Wicketkeepers are valuable because they earn batting points and pick up catches, stumpings and run-outs behind the stumps. An active keeper who bats in the top order gives steady points across both categories.
Captain and vice-captain multipliers
This is the most important rule in the whole fantasy cricket points system. Your captain scores 2x (double) points and your vice-captain scores 1.5x points. If your captain earns 80 base points, that becomes 160. Get the captain right and a mid-table team can jump to the top; get it wrong and a strong team can still finish poorly.
Because the multiplier doubles everything, captaincy is where most contests are won or lost. Many experienced players captain an all-rounder or top-order batter because they touch the game in more ways. Spreading risk between a safe vice-captain and a bolder captain is a common approach.
Economy and strike-rate bonuses and penalties
To reward efficiency, platforms add small bonuses and penalties based on rate. A bowler with an economy under about 5 runs per over in a T20 might earn a few bonus points, while one going at over 11 loses points. A batter striking at well over 150 earns a bonus, while a very slow strike rate in limited overs loses a little.
These bonuses are minor compared with wickets and milestones, but in a close contest they matter, and they nudge you toward players who play positive cricket rather than simply occupying the crease.
A worked example of one batter’s score
Imagine an opening batter who scores 62 off 40 balls with six fours and two sixes, and also takes one catch. Using typical values:
- Runs: 62 points.
- Boundary bonus: six fours equals +6.
- Six bonus: two sixes equals +4.
- Half-century bonus: +8.
- Catch: +8.
- Strike-rate bonus: roughly +4 for striking at 155.
That is about 92 base points. As captain it doubles to roughly 184 from one pick, showing why understanding the points system, and choosing the right captain, matters far more than picking eleven famous names.
A worked example of a bowler’s full score
Bowlers are scored differently, so it helps to walk through one. Picture a death-over specialist with figures of 4 overs, 1 maiden, 28 runs, 3 wickets in a T20, one wicket bowled, plus a catch off another bowler. Adding it up with typical values:
- Wickets: three at 25 each equals 75.
- Bowled bonus: +8 for the clean-bowled dismissal.
- Three-wicket haul bonus: +4.
- Maiden over: +12.
- Catch: +8.
- Economy bonus: seven runs per over is tidy at the death, so roughly +2.
That totals about 109 base points without the bowler scoring a single run, and as vice-captain at 1.5x it becomes around 164. Compared with the 92-point batter above, this is why a wicket-taking bowler in helpful conditions is often a smarter captaincy gamble than a middle-order batter who may not even reach the crease.
How point values compare across formats
The same action is worth different amounts in Tests, ODIs and T20s. The table below shows typical, approximate values to illustrate the direction of the differences; always confirm the exact figures on your chosen app.
| Scoring event | T20 | ODI | Test |
|---|---|---|---|
| Per run | 1 | 1 | 1 |
| Wicket | 25 | 25 | 16 |
| Half-century bonus | 8 | 4 | 4 |
| Maiden over | 12 | 4 | None |
| Duck penalty | -2 | -3 | -4 |
Notice that maidens are richly rewarded in T20 but barely matter in a Test, while milestone bonuses shrink as the format lengthens because batters have more time to build an innings.
Test, ODI and T20 scoring differences in practice
Beyond the raw numbers, the formats reward different player types. In T20s, boundary, six and economy points make aggressive batters and miserly death bowlers stand out. In ODIs, anchors who bat deep can quietly stack runs over fifty overs. In Tests, where some platforms award points across multiple days and innings, all-rounders and bowlers who send down long spells dominate. So a captaincy choice that is excellent for a T20 can be ordinary for a Test; match your logic to the format.
Common scoring mistakes to avoid
Knowing the points system also means knowing where beginners leak value:
- Picking on fame, not on points exposure. A famous number-seven batter who rarely bats and never bowls has few ways to score, however well known they are.
- Ignoring the toss and conditions. A batter likely to bat second on a wearing pitch, or a spinner unlikely to bowl on a green seamer, limits their own scoring chances.
- Wasting the captaincy. Handing the 2x to a steady but low-ceiling player throws away the biggest lever in the game.
- Forgetting penalties. Stacking your team with big hitters who can fail for a duck adds hidden downside in close contests.
Avoiding these stops you from giving away points before the match even starts.
How points update live during a match
Points are calculated ball by ball and refresh on your app within seconds, though there can be a short delay during busy passages of play. A scorecard may also be corrected after the innings if official scorers revise a dismissal or a catch credit, so your tally can move even after a player is out. Rankings only become final once the result and full scorecard are confirmed, which is why provisional standings should never be treated as the finished result.
Frequently asked questions
How many points is a wicket in fantasy cricket?
On most Indian platforms a wicket is worth about 25 points in limited-overs formats, with extra bonuses for bowled or lbw dismissals and for three, four or five-wicket hauls. Exact values vary by app and format, so always read the points rules before a contest.
Does the captain really score double points?
Yes. The captain earns 2x their base points and the vice-captain earns 1.5x on most platforms. This multiplier is usually the single biggest factor in a fantasy score, so picking a captain who is likely to be heavily involved is the most important decision you make.
Do players lose points in fantasy cricket?
Yes. A batter dismissed for a duck typically loses a couple of points, and bowlers with a very high economy rate or batters with a very slow strike rate can lose small amounts. Players who do not get to bat or bowl still earn a few points just for being in the playing eleven.
Is the points system the same on every app?
The structure is broadly similar across platforms, but exact values differ, especially milestone bonuses and economy thresholds. Test cricket, ODIs and T20s also use different scales. Always check the specific scoring page on your chosen app before you build a team for a contest.
Do all-rounders score more fantasy points than specialists?
Often, yes, because an all-rounder can earn from batting, bowling and fielding in the same match, giving more routes to points. That extra exposure is also why many players favour them as captain. However, a specialist who delivers a big innings or a five-wicket haul can still out-score a quiet all-rounder on the day.
Do substitutes or impact players earn fantasy points?
It depends on the platform and the rules of the match. Where an impact player or concussion substitute actually takes the field and bats, bowls or fields, their actions usually count for whoever has selected them. Players who remain on the bench and never participate generally earn nothing, so confirm the contest rules first.
Conclusion
The fantasy cricket points system is simpler than it first looks: runs and boundaries for batters, big rewards for wickets and maidens, modest fielding points and efficiency bonuses, all topped by the captain and vice-captain multipliers. Learn where the points cluster, match your logic to the format, and your selections become sharper. To build on this, read our tips on picking a winning fantasy cricket team and our guide to building a sensible fantasy cricket budget. Remember this is a skill game for adults, it can involve real money and real financial risk, online gaming is restricted or illegal in several Indian states and laws vary by state, and this article is general information, not financial advice, so always play responsibly and within limits you can afford.

























































